People do not take medication regularly due to complicated regimes and adherence. Through this project, we aim to improve the attractiveness of medical consumption for elderly through social interactions. This hopes to reduce the intimidation of medication consumption faced by elderly as it was a leading factor for poor medication adherence. At the start of the project, user research was conducted through interviews, affinity diagrams and scenario-based diagrams. After identifying the problem statement, prototyping and user studies were conducted during each process to identify areas to improve to better suit user needs. From the design research process, it was found that participants enjoyed the process of using “catching” of a robot and giving them reminders to improve medication adherence. With various forms such as rolling, robotic movements and animal-like interactions, the user study results have shown that rolling was a preferred type of interaction as it is able to adapt easily in a variety of spatial environments. From this project, we hope the innovative use of rolling movements to motivate the user to increase mobility and improve medication adherence will help cultivate better medication consumption habits for the elderly.
![](https://sites.gatech.edu/ai-environment-lab/files/2025/01/IMG_4437-1024x768.jpg)
![](https://sites.gatech.edu/ai-environment-lab/files/2025/01/IMG_4438-1024x768.jpg)
![](https://sites.gatech.edu/ai-environment-lab/files/2025/01/daismirror.png)