“The empire long divided, must unite; the empire long united, must divide. Thus it has ever been.”

Released in 2019, Creative Assembly and Sega’s 12th installment of the Total War franchise takes a new spin on a cornerstone of Chinese culture: the Three Kingdoms period and Luo Guanzhong’s historical epic The Romance of the Three Kingdoms.
Originally written in the 14th century, The Romance of the Three Kingdoms dramatizes the fall of the Han Dynasty, the rise of powerful warlords, the founding of the Three Kingdoms, and the eventual reunification of China under the Jin Dynasty. As one of China’s Four Great Classical Novels, The Romance of the Three Kingdoms has transcended the bounds of culture and history, with adaptations and reimaginations in the form of films, spin-off books, and more.
Total War: Three Kingdoms allows players to experience the romance like never before. With character-based campaigns, real-time tactical battles, and pivotal decision-making mechanics, those who play can rewrite the story of the Three Kingdoms in completely new ways.
Origins: The Romance of the Three Kingdoms
Blending history, legend, and myth, the original novel recounts the chaotic Three Kingdoms period. Beginning during the fall of the Han Empire, the epic gives a dramatic, semi-fictionalized account of the roughly 100 years from 184 AD to 280 AD. We are introduced to iconic figures like Cao Cao, cunning strategist and leader of Wei; Liu Bei, the virtuous and benevolent leader of Shu; and Sun Quan, the pragmatic and cautious leader of Wu.

The epic recounts the early rise of Dong Zhou, his betrayal at the hands of Lu Bu, and the Rise of the Three Kingdoms following Lu Bu’s defeat. Throughout the novel, Luo Guanzhong explores ideas of righteousness, honor, and the pursuit of harmony amidst an era of chaos.
Importantly, Guanzhong’s writing was also heavily influenced by Confucian ideals of morality and the Mandate of Heaven. Liu Bei is often portrayed as the rightful heir to rule the land because he is favored by the heavens. Cao Cao, despite his reputation as a cunning strategist and control over the emperor, is often portrayed in a negative light due to a “lack of virtue.”

Throughout the chaos of frequent battles and shaky alliances, the novel emphasizes loyalty as the highest virtue, righteousness over personal gain, and that cleverness alone isn’t enough; it must serve morality to earn the Mandate of Heaven.
Ultimately, the Three Kingdoms came to be united under the Jin Dynasty that sprang from Cao Cao’s kingdom of Wei.
Despite its cultural precedence, modern audiences may find engaging with the novel difficult. Spanning over 800,000 words, the romance can be overwhelming due to its assumptions of Confucian knowledge, court politics, and dynastic customs.
Total War: Three Kingdoms

Luckily, Total War: Three Kingdoms provides an interactive way for modern audiences to engage with the classic story of the Three Kingdoms. Blending turn-based strategy with real-time tactical battles, the game allows players to step into the shoes of the warlords of the story, featuring Cao Cao, Lu Bu, Liu Bei, and many more playable leaders.

Just as the warlords of the period vied to unite China under their rule, players work to expand their territory through diplomacy, conquest, and alliance, all while managing the economy, resources, and characters of their empire.
The game allows players to choose between two modes of play: Romance or Records. Based on the legendary and epic nature of Luo Guanzhong’s novel, the Romance mode portrays generals as superhumans with exaggerated abilities. The game takes the fantastical romance of the novel a step further, with characters engaging in epic duels, defeating entire armies, and acting as near-mythical figures.

On the other hand, the Records mode reflects the historical accounts of the Three Kingdoms period. This mode is both grounded and realistic, where generals act as regular units, and tactics and formations triumph over heroics and legendary feats.
Regardless of which path is chosen, the game immerses players in an interactive world rich with Chinese culture, with menu screens inspired by traditional brush painting, music evoking harmony and balance, and Confucian-inspired gameplay systems such as character traits and legitimacy. The game allows players to not just play as Chinese warlords, but lead according to Chinese cultural values.
Reshaping the Romance
Although Total War: Three Kingdoms honors both The Romance of the Three Kingdoms and the history of the Three Kingdoms period, it is not simply another retelling of the same story, but rather, a chance for players to forge a new narrative.

Perhaps the most significant interpretive choice of the game is the reduction of the Confucian moral binary. This choice not only modernizes the story for a global audience but also invites players to expand upon the themes originally presented by Luo Guanzhong. Throughout their campaigns, players rethink what power, virtue, and legitimacy truly mean. The Confucian lens of the romance guided readers’ judgements, but in the game, characters are cast not in moral roles, but as leaders with agendas, strengths, and weaknesses.
Players have the opportunity to engage with moral ambiguity, deciding for themselves if power without virtue is truly hollow, if ambition is not simply corruption, but adaptation. Players will frequently be presented with choices of mercy or brutality, and violence or alliance. Through their choices in the game, players do not just read of betrayal, but commit it and come to justify it.
Rather than rewarding moral absolutism, the game invites ethical exploration, transforming a story of predestined virtue and villainy into an open-ended meditation on leadership, agency, and power.
Three Kingdoms Across the Globe
Peaking at 191,816 concurrent players on Steam Chats, Total War: Three Kingdoms was a global success, bridging Eastern Historical narratives and Western audiences. The game has brought one of China’s Four Great Classical Novels to the screens of players as a global interactive experience. Players are not just exposed to Chinese culture, but immersed in it through the progression and mechanics of the game. Through interpretive choices and flexible gameplay, Total War: Three Kingdoms has been solidified as a fantastic reimagination of The Romance of the Three Kingdoms, that has and continues to serve as a global conduit of exploration for Chinese literature, history, and philosophy.