Robotics in AECCurrent research on robotic applications in construction environments has led to the development and adoption of technologies such as quadruped robotic units capable of navigating the ever-changing construction site environment. Our lab works with a Boston Dynamics SPOT unit (affectionally called ASTRO) to explore its many possible applications in construction and related environments. Students have tested the robot in job sites and manufacturing environments. Paper: A Framework and Cyber-Physical System Architecture for Cloud-Based Construction Monitoring with Autonomous Quadrupeds
|
Application of Augmented Reality Technology for Facility ManagementThe Architecture, Engineering, Construction, and Owner/Operator (AECO) industry is constantly seeking new methods to increase efficiency and productivity. Facility Managers (FMs) as a part of owner/operator position, usually work in complex and dynamic environments where they have to make important decisions. This decision-making process and its consequent performance can be improved by enhancing Situation Awareness (SA) of the FMs through new digital technologies. In this project, InfoSPOT (Information Surveyed Point for Observation and Tracking), as a mobile Augmented Reality (AR) tool, is recommended to FMs to access the information about the facilities they maintain. AR has been considered as a viable option to reduce inefficiencies of data overload by providing FMs with a SA tool to visualize their “real-world” locations with added interactive data. An experimental approach is used to perform user participation analysis to evaluate the features of the InfoSPOT. This innovative application of AR has the potential to improve construction practices, and in this case, facilitate facility management practices.Example Projects:Design and Construction Applications of BIM-Based Mobile Augmented Reality |
Immersive Virtual Reality Technology applications in Building ConstructionThe use of Immersive Virtual Reality (IVR) systems has been deemed a beneficial strategy in the construction industry. Many studies on the topic, however, avoid discussing the extent to which such systems enhance the cognitive capabilities of construction professionals who perform tasks that benefit from depictive representations. Knowledge on the cognitive benefits provided by immersive visualization is essential to elicit its usefulness and effectiveness, as well as to provide development directions. Our studies are at the intersection of basic and applied science and are centered on visual perception, presence, and learning in immersive environments for architectural design, construction, and workforce training applications, identifying opportunities for revolutions in both usability metrics and virtual experiences in the field. Visual perception is at the center of most of our investigations, as it informs future developments in displays, content characteristics, visual cues, realism levels, and interaction devices. Frequently, our studies seek to quantitatively verify the ability of IVR technology in providing users with enhanced spatial perception and levels of presence in the virtual environment compared to non-immersive conventional VR systems and other traditional media, depending on the application context. |
![]() ![]() |