Dry
Dry is a 3D horror game where the player tries to escape an oil rig while being hunted by a virally infected oil-creature. For Dry, I worked as the art-team sublead, coordinating asset creation for the environment and for the creature. Personally, I touched up the sculpted forms and details on the creature as well as rigged and animated it.
![](https://sites.gatech.edu/vuxn/files/2023/02/Dry-Enviro-2-1024x569.png)
![](https://sites.gatech.edu/vuxn/files/2023/02/Dry-Monster-Run.gif)
![](https://sites.gatech.edu/vuxn/files/2023/02/Dry-Monster-Idle.gif)
Monster Idle Animation